unified

In the field of 3D computer graphics, the unified shader model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities. They can all read textures and buffers, and they use instruction sets that are almost identical.

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    New BYD Atto 3 interior leaked, adopts unified Dynasty design before May launch

    Updated BYD Atto 3 shows new interior layout, while retaining major upgrades in range, charging, and platform architecture. The post New BYD Atto 3 interior leaked, adopts unified Dynasty design before May launch appeared first on CarNewsChina.com. Continue reading...
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